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GUIMath.h
Go to the documentation of this file.
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* Written (W) 1999-2008 Soeren Sonnenburg
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* Copyright (C) 1999-2008 Fraunhofer Institute FIRST and Max-Planck-Society
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*/
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#ifndef __GUIMATH__H__
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#define __GUIMATH__H__
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#include <
shogun/lib/config.h
>
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#include <
shogun/base/SGObject.h
>
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namespace
shogun
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{
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class
CSGInterface;
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class
CGUIMath
:
public
CSGObject
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{
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public
:
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CGUIMath
() {};
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CGUIMath
(CSGInterface*
interface
);
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void
set_threshold
(
float64_t
value);
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void
init_random
(uint32_t initseed=0);
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virtual
const
char
*
get_name
()
const
{
return
"GUIMath"
; }
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protected
:
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CSGInterface*
ui
;
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float64_t
threshold
;
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};
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}
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#endif
SGObject.h
shogun::CGUIMath::CGUIMath
CGUIMath()
Definition:
GUIMath.h:26
interface
CSGInterface * interface
Definition:
SGInterface.cpp:45
config.h
shogun::CSGObject
Class SGObject is the base class of all shogun objects.
Definition:
SGObject.h:112
float64_t
double float64_t
Definition:
common.h:50
shogun::CGUIMath::init_random
void init_random(uint32_t initseed=0)
Definition:
GUIMath.cpp:32
shogun::CGUIMath::threshold
float64_t threshold
Definition:
GUIMath.h:46
shogun::CGUIMath
UI math.
Definition:
GUIMath.h:22
shogun::CGUIMath::set_threshold
void set_threshold(float64_t value)
Definition:
GUIMath.cpp:25
shogun
all of classes and functions are contained in the shogun namespace
Definition:
class_list.h:18
shogun::CGUIMath::ui
CSGInterface * ui
Definition:
GUIMath.h:44
shogun::CGUIMath::get_name
virtual const char * get_name() const
Definition:
GUIMath.h:41
SHOGUN
Machine Learning Toolbox - Documentation